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    Thursday, June 11, 2020

    World of Warcraft 2020 AWC | BFA Cup 4 | Live Discussion Thread ⚔️

    World of Warcraft 2020 AWC | BFA Cup 4 | Live Discussion Thread ⚔️


    2020 AWC | BFA Cup 4 | Live Discussion Thread ⚔️

    Posted: 10 Jun 2020 03:07 PM PDT

    Arena World Championship | Battle for Azeroth | Cup #4

    WoW Esports Website | WoW Esports Liquipedia | VoDs & Cup Season Schedule

    The Arena World Championship is the most prestigious PvP event in the world (of Warcraft and otherwise) and cups are starting up again for the final AWC season in BFA. Excitement in moderation is not recommended, it's time to get HYPE. Watch exclusively on YouTube.com/Warcraft.

    • All matches for AWC BFA Cup #3 will be played on 8.3.

    To catch all the action live, Subscribe to Youtube.com/Warcraft

    📚 Catch up with the Viewer's Guide Blog


    ⚔️ The 2020 Arena World Championship is Changing ⚔️

    To help protect the health and safety of players, staff, and partners, the 2020 Arena World Championship Battle for Azeroth season will be held entirely online. We have also made some necessary and innovative new changes to the format of AWC outlined here.


    🗨 Following @WoWEsports on Twitter - Newly Launched channel!

    • Exclusive behind the scenes content
    • Competition updates
    • Contests
    • and much more 👀

    ❗️ Arena World Championship | 2020 BFA Trailer

    ▶️ Top 5 Plays of BFA Cup 1

    ▶️ Top 5 Plays of BFA Cup 2 - COMING SOON

    ▶️ Top 5 Plays of BFA Cup 3 - COMING SOON


    Reminder: If you're looking to watch Cup 4 VODs, check out the Cup 4 playlist which will be updated live! (Youtube takes about 24 hours to process the live broadcast VOD)


    🗓️ Schedule

    Day PDT CEST EST
    E̶U̶ ̶O̶p̶e̶n̶ ̶B̶r̶a̶c̶k̶e̶t̶ ̶W̶e̶d̶n̶e̶d̶a̶y̶,̶ ̶ 9:00AM 17:00 12:00PM
    N̶A̶ ̶O̶p̶e̶n̶ ̶B̶r̶a̶c̶k̶e̶t̶ ̶W̶e̶d̶n̶e̶d̶a̶y̶,̶ ̶ 3:00PM 12:00 6:00PM
    AWC BFA - Cup 4 - EU Top 8 - Friday June 12 10:00AM 18:00 1:00PM
    AWC BFA - Cup 4 - NA Top 8 - Saturday, June 13 10:00AM 18:00 1:00PM
    AWC BFA - Cup 4 - Championship Sunday, June 14 10:00AM 18:00 1:00PM

    🎤 Hosts and Casters

    • 👉👈 Gillian "Eiya" Long
    • 👨 Rich "W" Campbell
    • 🧊 Elliott "Venruki" Venzcel
    • 🦉 Sid "Supatease" Compston
    • 🧙‍♂️ Mohammed "Ziqo" Beshir
    • ➕ Adrian "Healingstat" Archer-lock

    🔎 🚀Starship's Inspection Tool

    For those of you who have been following the AWC, you're likely familiar with the Inspect Extension. We'll be partnering with GCDTV yet again for tournament administration, however they will also be providing a portal to the builds and gear all top 8 Arena competitors will be running in real-time, just like you would in-game and see the gear; talents, Azerite Traits, Corruption, and Essences.

    So, if you're spending time in the Arena you now have more reasons than ever to tune in and find out just how the pros dominate their foes. Click here to see an example of the tool. Note: This tool will likely not be live until closer to Friday.


    🔗 Resources


    📜 Format & Structure

    • Both NA & EU Cup 4 consist of separate Double Elimination Tournaments
    • The Top 8 teams of both Tournaments will compete on broadcast
    • All series but the Finals will be Best of 5, Finals will be Best of 7
    • Team roster shall be a minimum of 3 players up to a maximum of 4 players
    • Teams* will be seeded into the Bracket based on the average of the 3 highest 3v3 Arena rated players. (Teams lower than 1500-1200 rating will be randomly seeded)
    • Teams who are eligible will have their main account flagged to access the Tournament Realm. All matches, including the offline portion of the bracket, will take places on the Arena Tournament Realm.
    • Team compositions cannot consist of greater than one "Healer" specialization or greater than one "Tank" specialization.
    • The first game of every series will take place on Nagrand Arena and compositions will be chosen blind to each each team.
    • All subsequent games, the losing team of the previous game will select the next map, followed by the winning team publicly locking in a composition before the losing team locks in their own composition.
    • Maps cannot be played twice in any given series.

    Top 8 Teams - Updating Thur

    EU Teams


    NA Teams


    Pre Tournament Point Standings

    Top 8 of each region at the end of the season qualify for the Circuit

    NA SEASON STANDINGS - PRE TOURNAMENT

    TOP 12 TEAM POINTS
    1 CLOUD9 360
    2 GOLDEN GUARDIANS 220
    3 SPACESTATION GAMING 200
    3 METHOD ORANGE 200
    5 M2KC 160
    6 CHARLOTTE PHOENIX 112
    7 TURTLE 92
    8 RUDIMENTARY 52
    9 UNITAS 24
    9 WOD 4 LIFE 24
    11 THIRST FOR BURST 20
    11 EASY MONEY 20​

    EU SEASON STANDINGS - PRE TOURNAMENT

    TOP 12 TEAM POINTS
    1 WILDCARD GAMING 340
    2 METHOD BLACK 300
    3 NLITE 180
    4 DIABOLUS 112
    4 BERGEN BOYS 112
    4 MYWAY 112
    7 ABC 84
    8 COFFIN DANCE 72
    9 ENIGMA 60
    10 GO NEXT 52
    10 SKY SEVEN 52
    10 DENDY 52​
    submitted by /u/Dmachine_Blizz
    [link] [comments]

    Thursday Loot Thread

    Posted: 11 Jun 2020 02:37 AM PDT

    Let us know what you got this week! Achievements, meta-achievements, mounts, pets, actual loot drops, gold thresholds, or other things that you can say, "Oooh, I got this" and be excited about. Post them here! Screenshots are encouraged but not necessary.

    submitted by /u/AutoModerator
    [link] [comments]

    seeing a corruption doing half my damage is the peak of unsatifactory playing.

    Posted: 10 Jun 2020 05:30 PM PDT

    I found my old Wow screenshot folder, and out of the hundreds of photos this is still my favorite. It was the first time my guild had taken down Onyxia. Everyone but the Paladin tank had died, and he finished her off like a boss. I still remember the immense amount of joy erupting from everyone.

    Posted: 10 Jun 2020 10:35 PM PDT

    This is why the dps is pulling less than 5% in the mythic

    Posted: 10 Jun 2020 04:10 PM PDT

    Shaman Changes on Alpha

    Posted: 10 Jun 2020 03:07 PM PDT

    NOOOOOOOOOOOOOOOOOOO

    Posted: 11 Jun 2020 02:33 AM PDT

    Mage Class Changes (Shimmer gets 2 charges again!)

    Posted: 10 Jun 2020 03:30 PM PDT

    Hey! I draw Jaina to check my drawing progress from time to time. I love this character, although it makes me sad how sometimes Blizzard turns her story. I hope she is waiting for something good in Shadowlands. Art by me.

    Posted: 10 Jun 2020 11:06 PM PDT

    Orc & Blood Elf by Michael Rivera

    Posted: 10 Jun 2020 04:35 AM PDT

    I decided to add color to this image called "The Cosmic Forces" from the Chronicle Vol 1 book. It took a long time, so I hope you like it!

    Posted: 10 Jun 2020 12:20 PM PDT

    Currencies Tip for new or returning players

    Posted: 10 Jun 2020 07:21 PM PDT

    Upcoming Warlock Changes to Shadowlands Alpha

    Posted: 10 Jun 2020 04:01 PM PDT

    Thank you random hunter for restoring my faith in WoW players... after farming hours for Loque'nahak you made my fiancé beyond happy. You are a treasure <3

    Posted: 10 Jun 2020 08:00 PM PDT

    Portal hopping through Orgimmar and caught a glimpse of trade chat.

    Posted: 11 Jun 2020 02:30 AM PDT

    Since you all really liked my Muradin here's a few more model edits I've done! (Varian, Warchief Thrall, Dranosh Saurfang, Kel'thuzad and pre- Theramore Jaina)

    Posted: 10 Jun 2020 02:45 PM PDT

    My Murloc with his ice cold milk

    Posted: 11 Jun 2020 01:49 AM PDT

    got my HM tauren shaman to 120 today, so i finally have a 120 of every class! ignore the wowhead screenshot lol, can't get all my character names in one screenshot since i'd have to scroll >_>

    Posted: 10 Jun 2020 09:25 PM PDT

    Feral/Guardian Shadowlands Suggestions from a 15 year Druid Main

    Posted: 10 Jun 2020 07:40 AM PDT

    Good morning! While I don't have access to Alpha, as a 15 year druid man, primarily in Feral and Guardian, I figured I would give my two cents on some possible changes and tweaks for the specs based on videos I've watched, notes in the various Alpha builds, and discussion I've seen by those both in the Alpha and commenting on it by my fellow furry friends. First, my suggestions will focus primarily on the feel and design of the classes, as numbers can always be adjusted, and the changes they made mid-expansion to both cat and bear were good steps in the right direction. Second, I am a PVE player so that is where my ideas are centered. And third, I'm tossing TONS of ideas, and this doesn't mean I expect or wants ALL of the changes I'm going to talk about. I figure it's better to toss in everything AND the kitchen sink, with the hope we can get some discussion and ideas flowing. I'll cover feral, then guardian, and finally minor QoL for both in my feedback and suggestions.

    Feral

    1. Bloodtalons: One of the few things the vast majority of Feral mains agree on is that Bloodtalons was fine. Why change it at all? Very much a case of "it wasn't broken, but we fixed it anyways". The new design seems very clunky and counter-intuitive, and not being able to choose which ability gets buffed removes player agency and decision-making from the rotation.
    2. The Un-pruning: Abilities missed Ashmane's Frenzy (I know, we kind of have it as a talent now, but it's much different and never taken in PVE), Jagged Wounds, Faerie Fire, Claws of Shirvallah, Artifact traits (Ashmane's Bite, Shadow Thrash, Open Wounds), Leader of the Pack (more on that later). So many cool and interesting abilities removed throughout the years.
    3. Sabertooth: Many Ferals hate the "big bite" game play and a reduction of our focus on bleeds. I think this is a fine talent, but it is leaps and bounds better than the other options on the row (unless you are going heavy AOE then you take Predator). Either buff its competition in the talent tree, and/or bring back the execute mechanic for Ferocious Bite (Same effect as talent, except it's only on enemies at 20% or less health).
    4. Cool-downs: They are not impactful and do not feel fun to press. Compare Berserk to things like Army of the Dead, Metamorphosis, Combustion windows, etc. And Incarnation, which is powerful, is outclasses by the other two options. Either buff Berserk or make Incarnation baseline. Boomkins get Celestial Alignment baseline and can spec into Incarnation, whereas if we spec Incarn, it replaces Zerk.
    5. Utility: Where is it? Feral, contrary to popular belief, actual pumps both ST and AOE. The problem is our distinct lack of utility. Our one unique piece that we only share with Bears is Stampeding Roar. However, come Shadowlands, Boomkins can have Solarbeam, Treants, Typhoon, Ursols's Vortex, Innervate, B-rez, AND our Stampeding Roar combined! And Cyclone and Entangling Roots without shifting forms. Where is our unique and useful utility? Leader of the Pack, Mark of the Wild, Faerie Fire, Claws of Shiv versatility aura.

    Guardian

    1. Utility Tax of a tank: Everyone knows how strong Resto is since they can throw HoTs on people, then catweave. Balance can off-heal with minor disruption to their rotation. Even as feral, I went Resto affinity on our guild's healing intensive prog fights for the extra boost we needed to get kills. However, Guardian doesn't have these utility opportunities. If we shift out of Bear Form to use our resto affinity, entangling roots to help kite, etc., we die. Imagine if to heal his group, a Protection Paladin unequipped his shield for 4-6 seconds while doing that healing, or if a Deathknight gripped something, he couldn't Deathstrike for x amount of seconds. Make it so some more of our utility can be used in bear form. Slap a giant mana cost or CD's on it if you have to. Group utility is pretty good, but suffers from the same problems as Feral in that Boomkin/Resto far outclasses us in the amount they provide. And why revert the ability to take typhoon and vortex as a bear? This was a GREAT change mid-BFA for us bears.
    2. Subpar abilities/talents: Primarily Lunarbeam and Maul. Lunarbeam is actual garbage, and even when running the Guardian back legendary with Boomkin shoulders build (max nature/arcane damage for self healing and damage), I never used this awful talent. Maul costs a ton of rage, and hits like a wet noodle. Buff it, or give it a new/additional effect. If I'm MAULING something it shouldn't feel like I'm tickling a mob.
    3. Dealing with (Magic) Damage: Of course every tank has its strengths and weaknesses. Guardian's has been magic the last few expansions, minus the start of legion and Mark of Ursol. I'm fine with it being gone, however, the way we dealt with Magic damage was A, having a giant healthpool, and B, using Frenzied Regeneration to heal up. However, when co-tanking with my similarily geared DK co-tank, we have the same health pool. And he can heal like crazy. I really miss things like Adaptive Fur, the extra frenzied regen stack AND it being based off the incoming damage as a way to add some thought to the use of your abilities. At the very least take Frenzied off the GCD, it feels awful.
    4. Un-pruning: Bear Hug (ST stun and %damage based on your health), Sharpened claws (built in thrash slow to help kiting), the infinite thrash proc (not actually, but it was a bit busted just tone it down), Scintillating Moonlight (moonfire giving damage reduction), RAGE OF THE SLEEPER (strong CD that could be defensive or offensive depending on what you needed), lacerate. I miss the Boomkin Shoulders/Bear cloak build from Legion, giving me more control over my health and not being so reliant on a healer. Legion added so much awesome stuff to Guardian, and then 99% of it was removed (a common occurrence for many specs, but several specs got their really cool stuff baked-in or kept as talent options at least).
    5. Stats and class fantasy: With all gear removed, why does Guardian Druid have crit, their most useless defensive secondary, as their secondary with the largest amount built in? (10% critical strike versus 4% mastery). When you imagine bears, do you picture some nimble, lithe animal dodging and weaving. Or do you picture an unstoppable juggernaut of fur and muscle taking the hit and plowing forward. Either change the stat weight, or maybe create a way for crit to benefit you more defensively (critical hits have a change to give you a shield or decaying max health, perhaps?)

    Quality of Life for Both

    1. Visual and Audio Updates to Abilities: When I maul something, why does my sweet Legion-era bear skin revert to the old busted vanilla model, and breaks my back at a 90 degree angle? Why did you make the Feral abilities sound like low-budget sci-fi lasers? There are so many stunning animations and sounds in this game, so some love in this area would be nice. Our ability names (shred, rip, rake, mangle, thrash, swipe) are boring enough, they don't need to sound and looking boring too.
    2. New forms: One of the best thing about Legion was without a doubt the various cool skins for our animal forms. Since everyone is getting sweet Covenant armor, why not create skins unique to the Covenant you choose for your Bear/Cat/Tree/Boomkin forms? This would really help sell the cosmetic side to me as a druid, since shifting forms kills any interest I have in mounts and what gear looks like.

    Again, I'm throwing as many darts at the board with the hope that some of it sticks, or at least creates some discussion!

    ***Edit: I completely flubbed how Celestial works, as I put together these thoughts at 4:30 AM while dealing with some insomnia, and I haven't played Boomkin competitively in a while. So I'm dumb, yes taking Incarn replaces Celestial just like Zerk for cat.***

    ***2nd Edit: Clearly the title is supposed to indicate I've mained this class and these specs for 15 years, not that I'm a 15 year old :D And even if I was, does that mean I can't have well-thought out points to generate discussion? Sorry if the title mislead anyone.***

    submitted by /u/Potatocrawler
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    No wonder why new or returning players can be confused or discouraged with Legion...

    Posted: 10 Jun 2020 03:11 PM PDT

    Arcane Mage State on Shadowlands Alpha - Delayed Burst, More Talent Choice, Covenant Abilities

    Posted: 11 Jun 2020 04:13 AM PDT

    Happy 10th

    Posted: 10 Jun 2020 05:00 AM PDT

    Upcoming Death Knight Changes to the Shadowlands Alpha

    Posted: 10 Jun 2020 03:47 PM PDT

    Marskmanship is actually dope in Shadowlands. Like, really dope. A top mythic raider explains why!

    Posted: 10 Jun 2020 01:21 PM PDT

    tuesday again? no problem.......... [concave-buns]

    Posted: 10 Jun 2020 04:29 AM PDT

    Samuro meets Tazdingo, check out this Troll Blademaster by Oscar Lazo

    Posted: 10 Jun 2020 06:53 AM PDT

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