• Breaking News

    Sunday, November 17, 2019

    World of Warcraft Official Guild Recruitment Thread

    World of Warcraft Official Guild Recruitment Thread


    Official Guild Recruitment Thread

    Posted: 16 Nov 2019 09:27 AM PST

    Are you looking for more people for your guild? Are you looking for a guild? Put your recruitment posts here! Don't forget about /r/wowguilds in the meanwhile; sometimes you can't wait a couple of weeks to find a guild.

    submitted by /u/Ex_iledd
    [link] [comments]

    I see your Desk cats and raise you a Cattle dog!

    Posted: 16 Nov 2019 11:49 PM PST

    It would've been nice if BfA's faction war narrative actually focused on more characters than just Saurfang, Anduin and Sylvanas. While Saurfang got most of the attention after the War of Thorns, the victims of said event got next to nothing.

    Posted: 16 Nov 2019 09:05 AM PST

    I know that this is a very high level of concentrated nitpicking, but I'd really appreciate it if all race names were readable. (Although the Dark Iron D sounds quite alright, not gonna lie.)

    Posted: 16 Nov 2019 02:59 PM PST

    I made Lion’s Pride Inn on Minecraft :)

    Posted: 16 Nov 2019 08:39 AM PST

    Idno what I expected

    Posted: 16 Nov 2019 03:18 PM PST

    The Expansion after Shadowlands

    Posted: 17 Nov 2019 02:57 AM PST

    Pandaren Frost dk, "Slow down, death is to be savored."

    Posted: 16 Nov 2019 10:29 AM PST

    I want Murlocs to be a playable race... for reasons entirely other than fish booty.

    Posted: 16 Nov 2019 11:59 AM PST

    New Race/Class Skill Concept: Tauren Rogue Stealth

    Posted: 16 Nov 2019 08:38 PM PST

    Evening at the Teldrassil. By Goddasaurus (me).

    Posted: 16 Nov 2019 02:21 PM PST

    Death Stranding - WoW Edition

    Posted: 16 Nov 2019 04:06 AM PST

    I think the Vestments of the Eternal Traveler broke my game... (NSFW)-ish

    Posted: 16 Nov 2019 04:10 PM PST

    What do you guys think?

    Posted: 17 Nov 2019 03:15 AM PST

    Spent some hours on my Mistweaver WeakAura and felt like sharing, courtesy of GW2UI and MistyTeahouse

    Posted: 16 Nov 2019 06:56 AM PST

    This is why monk is superior, training even during an invasion.

    Posted: 17 Nov 2019 02:20 AM PST

    Khadgar has moved to Galaxy far far away.

    Posted: 16 Nov 2019 01:56 PM PST

    is it just me or does this blood elf look like dakota skye

    Posted: 16 Nov 2019 07:46 PM PST

    With all of the problems with the focus on orcs and humans

    Posted: 17 Nov 2019 01:18 AM PST

    Imagine for a moment: 10.0 brings a great rebuilding. Each race has a unique race hub. Aka their city.

    Just like class halls they have a storyline for their race which leads to their city developing. The "work table" can be a literal Work table even. The point here being to have every race get a story no matter what. Especially if the story focuses then on the races and their ties to the faction as a whole. This also pulls double duty as a revamp of all of the cities, including making rebuilding the BC cities necessary and giving us flying there.

    DISCLAIMER: I do not claim to be fantastic at lore so I may have overlooked something or maybe missed some potential.

    Horde

    • Orc

    They fix up Orgrimmar. Make things more accessible and less daunting to new players/converts. Mag'Har Orcs assist and expand Orgrimmar, giving themselves an enclave within the city. Very much the mixed race hub, but mostly Orcs.

    • Undead

    Clean up the Undercity, and get to work on rebuilding Lordaeron! Calia being the leader means they can have the land above as well as below. The Undercity remains dank and oozing for the Undead who favor that, while Lordaeron can have Undead who are trying to be more "human". Hidden passages assist in travel(such as sewer grates).

    • Tauren

    Thunderbluff becomes an actual real city. Buildings around the bluffs on the plains. Wind Shaman who allow you to skip the elevators. Highmountain Tauren come in and assist, bringing some totem variety and creating some new crafting district.

    • Troll

    Build these poor boys a real city. Represent all of the nonhostile tribes at one central port city. The Zandalari bring their ships and the city has Loa spirits similar to Zuldazar, which give different city buffs.

    • Blood Elf

    Get some repairs going on the Dead Scar and the Ruins. Revamp their zone to allow flying as well. Nightborne come in and assist in construction, deepening relations.

    • Goblin

    Regain Kezan! Build up Crapopolis into a Rickety Goblin city. A focus on being a trade hub style. The Vulpera join the construction effort under the agreement of them also having the use of Kezan. The Goblins agree as this gets them some unpaid labor and more trade traffic.

    Alliance

    • Human

    Stormwind gets its NPCs more fleshed out. More open doors. Kul Tirans expand the docks Northwards and build themselves a small village there.

    • Dwarf

    The Dwarven clans improve their presence around Ironforge! Dark Iron Dwarves are back in the capital! They share knowledge and some of their smithing designs are seen on guards and npcs.

    • Night Elf

    Darkshore is taken back and Lor'Danel is rebuilt. The process of rebirthing the World Tree begins from its ashes. The Void Elves assist with portals between Lor'Danel and Darnassus, and to assist in getting materials for rebuilding. The Void Elves are given homes styled for them as thanks in Lor'Danel.

    • Gnome

    Gnomeregan is finally retaken with the help of the mechagnomes and rebuilt. The new city is even more mechanical, and has scrap everywhere from constant rebuilding of the massive city. (most of which is inaccessible due to structural damage)

    • Draenei

    The big lore problem of a spaceship is landed permanently. It lands on Azuremyst and they begin repairing the more powerful Exodar. Since the Exodar is under construction the Draenei build a real city on the island! The Lightforged assist. The island is also rebuilt for this and so flying is available there!

    • Worgen

    Gilneas retaken! The Worgen return to their city, clearing away the blight.

    Pandaren

    The Pandaren have their shrines in Pandaria, and the Vale is already being rebuilt, so since the Shrines aren't really cities the Pandaren could use the Alliance/Horde bases and convert them into cities.

    I just was thinking about this and wanted to write it down somewhere, thanks for reading!

    submitted by /u/Tarasios
    [link] [comments]

    Keeping warm in winter

    Posted: 16 Nov 2019 05:38 AM PST

    Minecraft: Shadowlands (Final Update) Our Winter Event has launched and this year the theme is Shadowlands!!! I went a lot bigger this time, more detail, more space, more Lich...

    Posted: 16 Nov 2019 02:44 PM PST

    [Self] Sylvanas - cosplay by KalinkaFox

    Posted: 16 Nov 2019 09:12 AM PST

    GOBLIN AND WORGEN MONKS

    Posted: 16 Nov 2019 01:20 PM PST

    Since there's a new starting area in Shadowlands, can we please get goblin and worgen monks?

    I know the reason for them being the only 2 races without the ability to be monks was because they're locked into the "Cataclysm" starting area.

    I've been waiting since MoP to be a goblin monk, so surely the time is now!

    submitted by /u/HowardBidwell
    [link] [comments]

    Went to the BlizzCon streaming event at Meltdown London had a great time and even won myself some merch from the raffle!!

    Posted: 16 Nov 2019 01:00 PM PST

    I was so caught up in leveling in Korrak's I may have forgotten something slightly important...

    Posted: 16 Nov 2019 01:55 PM PST

    No comments:

    Post a Comment