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    Tuesday, April 7, 2020

    World of Warcraft Tanking Tuesday - Your Weekly Tanking Thread

    World of Warcraft Tanking Tuesday - Your Weekly Tanking Thread


    Tanking Tuesday - Your Weekly Tanking Thread

    Posted: 07 Apr 2020 02:37 AM PDT

    Welcome to Tanking Tuesday, your weekly thread for everything related to standing in front of mobs and saying "HIT ME" and taking it like a champ. There is class specific advice below, but you can also post general questions that you have pertaining to tanking of any kind.


    Check out pins within the Class Discords (Retail) or the Class Discords (Classic) for good, vetted information.

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    Blizzard, you can not balance Covenants, to save you a year's worth of work and Dev time make every class ability available to each player and Cosmetic to their chosen Covenant!

    Posted: 06 Apr 2020 05:22 PM PDT

    https://worldofwarcraft.com/en-us/news/23374470/shadowlands-a-look-at-covenant-class-and-signature-abilities

    Look at this above list and ask yourself if any of these can be balanced. There is absolutely no way this system can be balanced and I am writing this just as an example for warriors:

    From the Lists (just keep in mind this is only 3 of the 4 and already I can see how absolutely impossible this can be balanced)

    Spear of Bastion

    Throw a Kyrian spear at the target location, dealing Arcane damage instantly, dealing additional damage over time, and generating Rage.

    Enemies hit are tethered to Spear of Bastion's location for the duration.

    This will be useful in PVP more than anything else. Baring it's tether ability being overrun by a player's movement this would be one of the most useful PVP talents I could think of to grab those pesky casters and murder them. It would have uses in Mythic+ during raging or necrotic weeks but with a guessed cooldown of 1 minute 30 seconds (or even 3) this would be perfect to pull massive mobs if you had an extremely good team of players that are communicating.

    Condemn
    (Replaces Execute)

    Condemn a foe to suffer for their sins, causing Shadow damage. Only usable on enemies who are above 80% health or below 20% health.

    The primary target is weakened, preventing a moderate amount of damage they would deal to you.

    If your foe survives, a portion of the Rage spent is refunded.

    This is an interesting customized piece of rotation that would have to replace a current talent called Sudden Death that makes execute proc randomly (usually a decent chance like 10%). The ability of this attack to decrease a burst of damage is very attractive to me if I were playing Arms. At current times Fury has an excellent "oh shit" button called Enraged Regen which can top ourselves off within two GCDs if we get hit with something but Arms only has a major damage mitigation and this Covenant choice would help with survival during execute phase (especially during progression!)
    My main question would be how would the Deep Wounds bleed from Execute be counted during this? Would it cause a different, shadow type, of Deep Wounds or just register normal Deep Wounds?

    Conqueror's Banner

    Brandish the banner of the Necrolords, increasing your movement speed and causing Mortal Strike, Raging Blow, and Shield Slam to grant you Glory. Killing an enemy grants additional stacks of Glory.

    Reactivating this ability plants the banner in the ground, granting an increased amount of maximum health and additional attack speed to you and your allies within range of the banner. Lasts additional time per Glory, up to a maximum amount.

    So you're telling me that a Warrior that already brings 10% attack power through Battle Shout can also have a second minor Rally Cry and minor lust too? All it requires is any number of bosses that spawn adds at a reliable and frequent rate to get kited and murdered within the space of this banner? All this requires is literally the last four years worth of Mythic+? This one seems to be the largest single DPS increase raidwide/dungeonwide by a mile. Assuming the radius of this banner is 15 yards (just a guess!) I can increase the attack speed of Demon Hunters, Rogues, Monks, and Druids that already have fast attack speed builds within their melee specs. Dear lord this OP as fuck. Insultingly OP that a warrior would think about having cool Executes vs turning their melee squad into fucking cyborg levels of power.

    We don't even have the fourth Covenant ability for Warriors and I can already see how big of a problem this is going forward so here's my solution:

    All of these abilities need to have cosmetic attachments to the Covenant of the player's choice but All Four Abilities need to be accessible to all Covenants!

    If I want to be a Coffin wearing badass but use the Tether Spear in PVP let me. If I want to run around as a Swolkin and save myself during Execute Phase because we are so close to a kill on Mythic let me! If I want to run around as a Lich King pet but I am required to bring an ability that can singlehandedly push us over a DPS timer by buffing the entire melee side of my raid LET ME!

    Blizzard, with all my heart I want this xpac to succeed. We want Agency within the world so we as players can look and feel the way we want. Straight off the bat these three (not even four yet because it's so early in alpha!) are not only impossible to tune but already limit the direct impact a player could wish to bring to their team. I can already say with confidence that out of four abilities for twelve classes and thirty six individual specs something somewhere will not only be insanely Overpowered it will be broken day one. I am attempting to save the developers months worth of time by saying if it was instead just thirty six specs interacting with four abilities each that would be substantially easier to tune without pissing off players via nerfs.

    I want to progress through the Covenant of my choice. I want to look and feel and work towards the rewards of one of these pillars. If the Ability has to play into that too it is going to be a loss in my opinion. This is just 75% of one Class. Already I know this is impossible to tune. Please make a crazy Vampire Spear or a Beautiful Glory Banner that can be chosen so that if I can be the best warrior possible and look the way I want and relate too. The proposed system does not give that by a mile.

    submitted by /u/Widdleton5
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    Some wow themed sweaters that I made tonight for animal crossing. Hope you guys like them ☺️

    Posted: 06 Apr 2020 07:49 AM PDT

    Let players unlock all Covenant abilities as they level up, and have the choice of Covenant simply offer a visual upgrade to the ones you pick. Locking gameplay abilities behind an inherently Cosmetic system won't work.

    Posted: 06 Apr 2020 02:44 PM PDT

    For example. You are a Level 60 Hunter and you've finished all four zones. You now have access to all the new abilities. However if you pick the Venthyr Covenant then those abilities will receive a visual upgrade, sort of like with Rank 4 Essences.

    submitted by /u/gustavperuses
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    Please don't lock player power behind a cosmetic and lore choice - Covenants

    Posted: 06 Apr 2020 04:04 PM PDT

    As the title says:

    Let us unlock ALL the Covenant abilities as we complete each quest line in each zone for each Covenant. Have them all be accessible from a talent tree like system.

    Based on the Covenant you choose for LORE and COSMETIC purposes - change the visuals of the abilities to match your choice. Using the Kyrian spear for Warriors but you chose Necrolords? Make the spear Shadowy. etc etc

    We have been trying to tell you since Blizzcon - PLEASE DON'T LOCK PLAYER POWER BEHIND SOMETHING THAT YOU TOLD US SHOULD BE A COSMETIC AND LORE CHOICE. PLEASE, DON'T DO THIS.

    How can I, a 31 yr old door and window salesman from Australia, see that this system is a recipe for disaster.... But developers from a multi billion dollar games development company cannot?

    submitted by /u/GorillazFeelGoodInc
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    Mini Icecrown Citadel built in Survival Minecraft WIP.

    Posted: 06 Apr 2020 08:16 PM PDT

    Dev Update!

    Posted: 06 Apr 2020 10:09 AM PDT

    How I feel Covenant abilities should work: Signature Abilities should be tied to your Covenant while Class Abilities should be an extension of your talent tree.

    Posted: 07 Apr 2020 02:13 AM PDT

    Can we stop with "if you are not world first raider then it shouldn't matter to you" defense of covenant abilities?

    Posted: 06 Apr 2020 06:08 PM PDT

    Desire to have the strongest character possible is normal and not exclusive to world first raiders. Locking player power behind hard to change system, that is also packed with cosmetics is something that will FEEL bad for many players. Why are we already making concessions? Alpha didn't start yet, this is the best time to communicate that something so fundamental can't possibly work, so Blizzard has time to change it.

    submitted by /u/NOYB94
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    Shadowlands: A Look at Covenant Class and Signature Abilities

    Posted: 06 Apr 2020 02:06 PM PDT

    Well I know what I'm picking for my Pally

    Posted: 06 Apr 2020 10:25 PM PDT

    Old dungeon. Way too relevant.

    Posted: 06 Apr 2020 12:22 PM PDT

    Garrosh may be running too much corruption for prog...

    Posted: 06 Apr 2020 11:50 AM PDT

    Jaina's BFA Outfit, but in Animal Crossing (by me)

    Posted: 06 Apr 2020 12:12 PM PDT

    Make the “big hitter” Covenant abilities available through story progression of the respective zone and available account wide. Separate them from your Covenant choice so people aren’t pressured to pick one for any reason other than flavor/cosmetics/minor abilities/story.

    Posted: 06 Apr 2020 08:34 PM PDT

    There's no reason to have big abilities tied to an innately cosmetic decision. I for one will be upset if I have to pick the Fae as my Covenant on my Warlock because the ability is just too good for PvP. (Or M+, or Raiding, etc)

    I think the idea of learning new powerful abilities as you navigate through a new world makes more sense, narrative wise, anyway.

    submitted by /u/KourteousKrome
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    This belongs here!

    Posted: 06 Apr 2020 09:57 PM PDT

    Night Elf Warrior Vitharn Rivenwood, commission work by me (Oksana Kerro)

    Posted: 06 Apr 2020 10:17 AM PDT

    In Shadowlands, Blizzard needs to get rid of Alliance vs Horde since insane server imbalances have made factions meaningless

    Posted: 06 Apr 2020 09:23 PM PDT

    The top servers in the US all have 80/20 faction ratios or worse, meaning that guilds, crafting, raids, and world PVP are just meaningless for either side. As a progression to the story, Shadowlands should see the Alliance and Horde unite against a common enemy.

    This would solve a few problems: the new covenants would be more interesting with a mixture of horde and alliance players so world pvp could still exist in a form. Battlegrounds could still divide along alliance and horde lines because they're cross-server. Guilds would be more competitive with the best players from either faction allowed in. Better raids, faster LFG queue times, and a better leveling experience.

    submitted by /u/11protons
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    Account Wide Reputations - Do you think Blizzard should?

    Posted: 07 Apr 2020 12:24 AM PDT

    In Shadowlands by Kresto the Artist. (To a best friend of 10+ years, Happy Birthday Michita!)

    Posted: 06 Apr 2020 12:41 PM PDT

    Let the hunt begin

    Posted: 06 Apr 2020 07:20 PM PDT

    My mage transmog with (sort of) matching tailoring mounts. Quarantine gave me time to dust him off and start leveling again.

    Posted: 06 Apr 2020 06:21 PM PDT

    Shaman Healing Tide Totem by Me

    Posted: 06 Apr 2020 08:08 PM PDT

    Tyrande in the Moonwell by me

    Posted: 06 Apr 2020 09:37 AM PDT

    Are there any quests that give you temporary Treant followers? I want to add to my grove

    Posted: 07 Apr 2020 01:57 AM PDT

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