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    Wednesday, July 1, 2020

    World of Warcraft Midweek Mending - Your Weekly Healing Thread

    World of Warcraft Midweek Mending - Your Weekly Healing Thread


    Midweek Mending - Your Weekly Healing Thread

    Posted: 01 Jul 2020 02:37 AM PDT

    Welcome to Midweek Mending, your weekly thread for everything related to trying to save people who just can't help but stand in the fire. You're the hero we need but don't deserve. There is class specific advice below, but you can also post general questions that you have pertaining to healing of any kind.


    Check out pins within the Class Discords (Retail) or the Class Discords (Classic) for good, vetted information.

    submitted by /u/AutoModerator
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    The Rogue Class Hall is Rather Disappointing

    Posted: 30 Jun 2020 11:42 PM PDT

    'Frost fire Mage' made by me (Twitter: @schneissy)

    Posted: 30 Jun 2020 10:48 PM PDT

    Thought this might be useful to new 120lvl (mostly solo) players

    Posted: 30 Jun 2020 11:39 AM PDT

    [Art] Elyrethis, Night elf commission (by me)

    Posted: 30 Jun 2020 12:31 PM PDT

    Basically what it feels like

    Posted: 01 Jul 2020 04:13 AM PDT

    [ART] Naga Sea Witch by me

    Posted: 01 Jul 2020 02:35 AM PDT

    Started working on my first concept render today. Six hours in and I’ve got three mushrooms. I’m slow at this. #Zangarmarsh

    Posted: 01 Jul 2020 01:54 AM PDT

    Girls in M+

    Posted: 01 Jul 2020 02:45 AM PDT

    Hey. Well to preface I'm a female tank main, specifically Blood DK. And er, I've recently gotten to a level in M+ where discord is used more often. (21s and 22s). I've shot called for a LONG time in videogames so voice chat isn't quite what makes me uncomfortable, it's my experiences IN comms that deters me from using discord. Not only sexist comments (lighthearted or not), flirty and sexual innuendos, but the sheer fact that my word is undermined typically because I'm a girl. I mean, the amount of men I get trying to explain simple concepts or "better" strategies mid fucking key. Or even better! Players telling me how to play my own class. I just honestly can't stand being underestimated and baby'd because I'm a chick. Even my friends have done it! Stating they won't teach me certain strategies that I've inquired about because its "too complicated for you". Sorry?

    Anyways, are any other girls having the same issues? Or men wanna give their input on this? Is there anyway around this dumb fucking stereotype that women can't tank higher content or shotcall/raid lead. How do I handle people like this? I try to laugh it off but I've got a relatively thin skin and shit gets to me.. 😅

    submitted by /u/Nefetiri
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    WotLK TW Event grants you exalted with Sons of Hodir from just doing the quest chain.

    Posted: 01 Jul 2020 01:36 AM PDT

    So I went on a Human DK and did the quest chain to unlock Sons of Hodir. When I finished the quests "Mending Fences" and "A Spark of Hope", I got enough reputation to get from hated to exalted which allows me to skip the entire part of grinding Relics of Ulduar to gain additional rep. If you don't have Sons of Hodir and wish to have get it, now is the perfect time to do the quest chain and just get exalted directly.

    Some numbers:

    Mending Fences and A Spark of Hope each give 28 600 rep.

    With the rep buff you gain 28 600 * 1,5 = 42 900 rep from each quest = 42 900 * 2 = 85 800 in total.

    If you wish to start the quest chain, go to K3 and talk to Gretchen Fizzlespark for the quest "They Took Our Men!"

    EDIT: The total amount of reputation required to get from Hated - Exalted is 84 000 reputation.

    submitted by /u/BurnInOblivion
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    Instead of mission tables.

    Posted: 01 Jul 2020 06:49 AM PDT

    As much as I want Shadowlands, I'd rather wait and have it actually be good instead of getting more half-realized content again

    Posted: 30 Jun 2020 05:45 PM PDT

    I'm not going to start ripping on BFA since it's all been said before, but I can stand a few more months of it seeing as devs appear to be listening to Alpha feedback right now. So far Shadowlands actually looks pretty good honestly, but I'm still very skeptical about class abilities being locked behind whichever faction you choose. Seems like a very dangerous idea. In any case, the final patch of Warlords felt like it lasted forever and then we ended up getting Legion so I'm hoping this ends up being the case again.

    Thoughts?

    submitted by /u/b_eastwood
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    WoW Elves by Shinji Studio

    Posted: 30 Jun 2020 10:19 PM PDT

    A water color commission my wife did for a friend!

    Posted: 30 Jun 2020 05:20 PM PDT

    How Shadowlands is going to end (please not)

    Posted: 30 Jun 2020 06:21 AM PDT

    What I saw leveling through 500 battlegrounds

    Posted: 30 Jun 2020 09:27 AM PDT

    I have enjoyed PVP for much of my time playing WoW and have traditionally participated in battlegrounds (BGs) while leveling. This has changed over the years with the introduction of level scaling, BOA items, stat squishes, and the speed at which you level. Today I can spend an afternoon doing BGs and level a character through an entire bracket without worrying too much about being an undergeared burden on my team.

    Like most people I have some sense of how successful I am in battlegrounds, but didn't have numbers to reference. I felt like I was competitive regardless of the class or faction I was playing. But I've seen other people post on the forums that they don't or can't win as much as the other faction. So I decided to start recording the data to see how my sense of success compared to hard data.

    Over the period of almost 4 months I recorded my win rates playing different characters and factions while leveling through 500 battlegrounds. This gave me some better insight into my own successes and failures, so I decided to share the data with you. Here's a brief summary of what I found.

    A bit over half of my games were played as Alliance (267 games) compared to Horde (233 games). On Alliance characters my win rate was about 62% with Horde at 59%. However, when I looked at the roles I won 65% of my games when healing compared to 56% when dpsing. I'm the same person playing the same way I normally do, but I apparently have a greater impact on outcomes when I heal. While this makes some sense I was surprised to see it make a 9% difference.

    I actually always queued up my characters as healers OR dps (if the class supported it), but was never moved from a healer to a dps role. I always entered in a healing role, even if our team already had plenty of healers. This is a problem that Blizzard has seemingly ignored since making changes to BG queues a few years ago.

    Another regular complaint I hear about is joining battlegrounds in progress. About 8% of the BGs I joined out of my 500 were already in progress, with maybe half of those having just started within a minute or two. Recently started BGs are less frustrating than those that are beyond your ability to influence the outcome, but it still isn't ideal since you can't change talents, buff up, etc. before you are thrust into action.

    Initially I only started recording wins and losses, but later realized that I should track BG scores as well. I recorded 403 BG scores which let me better measure how competitive the games were. Once I had the score data I could set a minimum threshold for flag cap BGs (like Warsong Gulch) and point count BGs (like Arathi Basin) to differentiate between the closer games and blowouts.

    Of the 110 flag cap BGs with score data I found that only 27% were competitive, with Alliance winning by a blowout 28% of games and Horde winning by a blowout 45% of the time. When looking at the 293 point count BGs they were actually competitive 80% of the time, with Alliance winning by blowout 8% of the time and Horde winning by blowout 13% of the time. I didn't realize so many flag cap games were dominated by one team, but it kind of makes sense given the format.

    I mentioned one issue with healers earlier, and the data both obscures and highlights how much of a problem this can pose. If we just look at averages over 500 games, Alliance had 2.3 healers per BG and Horde had 2.2 per BG. Looks fair, right? But those averages smooth over recurring games where Alliance had 4 healers to Horde's 1, or vice versa. Those games tend to feel very unfair and frustrating to play.

    What might further that frustration is analyzing the impact of a team with more healers on the outcome of the games. The teams with more healers won an average of 60% of their games, ignoring other factors. And of those games with a healer advantage, 40% of them resulted in blowouts against their opposition. So while it is possible to win with fewer healers on your team, the odds are against you.

    My personal win rates paired with that data leads me to believe you're better off filling the healer role for your team while leveling through BGs if you want more wins or better XP. I'm sure there's a threshold where having too many healers poses a disadvantage to your team, but reaching that is probably less likely given normal healer/dps numbers.

    Blizzard introduced partysync this expansion to allow lower level characters to group up with their higher level friends (often 120s) and do battlegrounds together. This seems to be a big area of contention, with people regularly complaining about how overpowered 120s are, especially in the 110-119 bracket.

    My personal experience was that partysync players were not an issue in lower brackets, but did sometimes cause problems in the final push from 110 to 119. Having to adapt to a scaled down DK death gripping or a DH gliding in the 30-39 battleground bracket wasn't a huge deal. However in the 110-119 bracket these players tend to have substantially more health and do more damage than levelers. And in my experience it was more often than not that each team would have at least a couple 120s partysynced in this bracket. It's beyond the scope of this discussion to figure out how to make partysync work better for everyone, but I do think changes need to be made.

    To conclude, while I think this data can give some insight into win/loss ratios, healer numbers, and other issues in the leveling battleground brackets I think it's important to recognize that results can be different at the end game. Maybe someone who regularly participates in PVP at 120 can record and publish their own findings for us to compare.

    My raw data and further analysis is available in a Google Sheets doc

    Please let me know if you have any other questions about what I observed during this process.

    submitted by /u/PwdRsch
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    When you main Ret and are 1% away from 100% base Mastery.

    Posted: 01 Jul 2020 12:28 AM PDT

    Dhenei Starpeak, Kaldorei Astronomer, by 7Faeris

    Posted: 01 Jul 2020 06:14 AM PDT

    Blood Elf by Lera Pi

    Posted: 30 Jun 2020 10:22 PM PDT

    To everyone who is mad the MoP deluxe edition mount came back :)

    Posted: 30 Jun 2020 09:08 PM PDT

    Is Blizzard trying to tell me something?

    Posted: 30 Jun 2020 03:53 PM PDT

    Which race in your opinion would be the first to betray their faction and join the opposing faction?

    Posted: 01 Jul 2020 03:53 AM PDT

    Title. Just curious to see what people come up with!

    submitted by /u/Arcthaw
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    Why do people join mythic plus groups with zero intention of actually heading to the instance themselves?

    Posted: 30 Jun 2020 08:57 PM PDT

    Absolutely does my head in, doesn't matter where in the world you are, the longest it takes to get to a BFA instance is 2-3 minutes, unless both your hearthstone and dalaran hearthstone are on cd.

    submitted by /u/Yulpe
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    Can we make timewalking badges account wide please?

    Posted: 30 Jun 2020 06:00 PM PDT

    I'm going to have not insignificant amount of timewalking badges spread out over various characters and it would be nice if it was just one big pool of currency, am I overlooking a obvious reason why it's not shared between my characters?

    submitted by /u/NatoXemus
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    Account Wide Requests

    Posted: 01 Jul 2020 06:22 AM PDT

    I am a huge proponent for having some quality of life changes and making some components of the game account wide. My biggest is reputation being account wide.

    What other things within the game would you like to see go account wide in the future?

    submitted by /u/powpowbang
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