• Breaking News

    Tuesday, September 8, 2020

    World of Warcraft Welcoming New Mods + Updating our rules

    World of Warcraft Welcoming New Mods + Updating our rules


    Welcoming New Mods + Updating our rules

    Posted: 07 Sep 2020 12:06 PM PDT

    Hello r/wow!

    We want to start by thanking the 90 applicants who applied to mod this sub in July. After narrowing down the list, we've added /u/_SolRosenberg_ , /u/SaintSixx, /u/notrightmeow and /u/GhostofJeffGoldblum. We'll be adding a second batch from these applications at a later date. Give them a warm welcome!


    A topic of discussion we wanted to hash out before Shadowlands launch is the subreddit rules.

    A few weeks ago there were several meta threads in this sub such as State of the Sub, and A commentary on the previous post, This guy has the right idea and r/wow starter pack. We'd already begun an internal discussion a few weeks prior to these posts being made about once again revising the rules and the feedback within those threads was very beneficial in shaping our direction.

    Since then we've come up with more ideas and want to run them past the community to get your feedback before we implement any significant changes. Some of these changes we've decided to go through with already but we still want your feedback on them.

    Transmog

    This subreddit was created in 2008 a few months before Wrath launched. Since then, many hundreds of decisions have been made and grandfathered in as truths that we accept and rarely re-examine. Many of these rules have existed longer than my Reddit account, which is nearly 6 years old. Back in 2011, Transmog was overwhelmingly voted off the sub and every mod who's been added since has accepted it breaks the rules because that's the way things are and "have always been". Perhaps after 9 years it's worth revisiting that decision along with many many others. Subreddits change; Reddit has changed. This is no longer the tiny community it used to be. Our current plan is to allow Transmog for a trial period of a month so that we can see how the subreddit is affected by its reintroduction. After the month is over Transmog will once again be disallowed until we can review our own internal data as well as confer with the community to see what you think our direction should be.

    Frequently Asked Questions

    Beyond transmog, many expressed that they've been turned off from contributing to the subreddit because as new users they were met with FAQ removals. "How do I start", "what class should I play", "what server should I roll on" are all FAQ posts and we remove them. Though the users often get a decent array of answers from the community before the moderators arrive. Perhaps then it's not worth removing them. They get a decent array of answers, are rarely popular and die in /new. Instead, we can have Automod search these posts out and recommend users check out the Murloc Monday thread or r/wownoobs without removing the post. We can also implement Automod command comments so that other users can summon Automod to give the submitter some helpful tips. See this pictured here.

    "I'm quitting"

    In contrast to starting the game, something many players will be considering in the next few months is whether they want to stick around. Not everyone's going to enjoy Shadowlands and some of you will quit. When you quit, you might have some strong feelings about it and want to share them with others. While Blizzard does ask why you're quitting when you go through the process, many opt to post their reasoning in the sub too. For as long as I can remember, we've removed these threads. We're considering allowing them provided the post is constructive, rather than just a rant. For example, if your post amounts to "I'm quitting because my class sucks" then it wouldn't be allowed, but "I'm quitting because my class sucks and here's why" would be.

    Chat Boxes

    During our last major rules re-write we attempted to simplify the rules so they were less wordy. At the same time we decided to get rid of some topics that we felt had become excessively repetitive, easily manufactured posts which were inciting in nature or have been a growing popular topic on reddit: anger porn. This manifested around chat box posts. Users arguing in chat, m+ keys falling apart, people using two accounts to talk to one another. At the time we had seen several waves of these posts going on for weeks and felt that they didn't add anything to the sub. Most were removed under the Witch Hunt guidelines anyway; so they were added to our rules. Though in our decision to ban them we neglected to account for the fact that people sometimes submit chat boxes to point out NPC dialogue as it relates to the lore. In reviewing this decision, we've decided to remove the ban on chat box posts. Instead we're expanding our "player names must be hidden" rule to include all player names, regardless of whether or not they're shown in a negative light.

    Weekly Threads / LFG

    Another long standing rule has been our redirection of Looking for Group posts to r/lookingforgroup or in the case of guild advertisements, r/wowguilds and the Saturday Recruitment Thread. At the present time we feel like allowing LFG posts isn't really conducive to the Reddit platform as Discord is a far better and more immediate option. On the topic of Discord, we currently forbid submissions that promote discords. Though a recent post went undiscovered for several hours and they saw a noticeable traffic boost. We're considering allowing users to promote their discords in the Saturday Thread so that newer discords can have a chance to be discovered. We're also considering relaxing the LFG rule insofar as allowing people to submit LFG posts in the Saturday Recruitment Thread which will be renamed to accommodate this and the discord advertisement change. Loot Thread Thursday will similarly see a name change to account for the fact that it's for achievements too, not just loot; the rules on loot and achievements are unchanged.

    Self Promotion

    Sometime shortly after Reddit began they had guidelines (since deprecated) which stated that if users were going to promote their own work in a link, that they needed to make at least 9 comments in other peoples submissions if they wanted to keep promoting themselves. This was done to reduce spam on the platform. Many subreddits including r/wow adopted this as part of our rules and kept it long after the admins removed it from the content policy. The rule largely relies on mods remembering how often someone posts in the sub. As such, those that post infrequently can break the rules for months without being discovered. Those offenders often don't realize they're breaking the rules and are blindsided by us suddenly having noticed them.

    As the current self-promotion rules are too open to interpretation such that users aren't quite sure where the line is, we're simplifying them. The new rules will allow content creators to submit one post of their own work per week and they are no longer required to comment in other peoples posts. So long as they're responding to comments within their own, they'll be seen as contributing. Obviously not every post will be noticed or become popular, so if your post dies in /new we're not going to fault you for not responding to the zero comments you received.

    Conclusion

    The summary of the three meta threads I linked at the beginning was that we ban too much content and we should consider allowing many topics to return. We have and will continue to do so. However other users asked us to ban some topics. Chiefly among them: Art. Art is popular for a couple reasons: it's rarely controversial so there's little motivation to downvote, it's image content so you can view it and upvote in a few seconds and the only barrier to posting is knowing the artists name. Image content like Humor / Meme, Fluff, (and soon to be) Transmog posts and all other discussion content has the issue where if the post is disagreeable "you're not funny, not a funny meme", "this transmog is boring", "I disagree with your complaint" it will be met with a downvote. As Art doesn't have this problem, it's more popular than other submissions.

    Per the overall message of the meta posts as well as this one, it would be a mistake to begin allowing more content that was previously restricted while simultaneously introducing new content restrictions. If r/wow is truly supposed to represent everything World of Warcraft, Art must stay.

    TL;DR for Rules Revamp: what we want your feedback on.

    • Many decisions were made years ago that effect the sub today, we've heard you and we'd like to revisit them together.
    • We're going to run a trial period where Transmog is allowed in the sub. The trial period will last a month and we'll have a community discussion about it afterwards to determine if allowing is again is a good idea. Trial period start date TBD.
    • We're considering allowing posts we currently remove as being Frequently Asked Questions.
    • We're considering allowing "I'm quitting" posts so long as they're constructive and not just a rant.
    • We're going to allow chatbox posts again, though all player names must be blanked out regardless of the context.
    • We're going to rename the Saturday Recruitment Thread to satisfy allowing LFG posts and Discord advertisements to be made there.
    • We're going to rename the Thursday Loot Thread to better identify what the thread is for (achievements too!).
    • We're considering removing the 1:9 submission-comment rule and implementing a 'one post featuring something you created' per week rule. Submitters will no longer be required to comments in other peoples posts, but will be required to comment in their own.
    • We're not going to ban Art as it is counterproductive to ban content when the goal is to allow as much as possible under r/wow's roof.

    Finally on a minor note. Congrats to r/classicwow on the belated anniversary of Classics launch!

    In r/wow at the time we had decided after much discussion internally and in the community to allow Classic to remain as a topic of discussion within the sub and reaffirmed that decision in October. Since then, Classic has not been a super popular topic as evidenced by the lack of use of the Classic flairs. In light of that, we're consolidating all Classic flairs into a single one: Classic. This change has already been made.

    submitted by /u/Ex_iledd
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    Tanking Tuesday - Your Weekly Tanking Thread

    Posted: 08 Sep 2020 02:37 AM PDT

    Welcome to Tanking Tuesday, your weekly thread for everything related to standing in front of mobs and saying "HIT ME" and taking it like a champ. There is class specific advice below, but you can also post general questions that you have pertaining to tanking of any kind.


    Check out pins within the Class Discords (Retail) or the Class Discords (Classic) for good, vetted information.

    submitted by /u/AutoModerator
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    Wandering Ancient - Fan Concept Art " by me / by Yağız Kani "

    Posted: 08 Sep 2020 01:41 AM PDT

    Oh Shadowlands Covenants

    Posted: 07 Sep 2020 06:22 PM PDT

    Going through the Nazjatar intro questline as a mage

    Posted: 07 Sep 2020 07:58 AM PDT

    Just going to remind you people of what honourful folk the horde had

    Posted: 07 Sep 2020 09:10 PM PDT

    I made a spreadsheet with Covenant rankings for every spec

    Posted: 07 Sep 2020 12:57 PM PDT

    Hey folks, about a week ago I was asked by some friends of mine which spec they should play in Shadowlands, and they were primarily unsure due to the confusing nature of the covenant system. Some thought a specific covenant looked cool, but weren't sure if picking it for a specific spec would make them unviable. In order to help them, I put together the following spreadsheet, which is primarily sourced by information on the various class discords or from feedback posts on the WoW forums:

    https://docs.google.com/spreadsheets/d/1E1TxEKvH6LoCUwhG1-8QQ4CikblmHaaBp-Ozr9ugQHw/edit?usp=sharing

    Initially, I expected things to end here. My friends enjoyed the spreadsheet and it helped them make more informed decisions on what they wanted to play. I also decided to send it to a few people on beta who were asking in trade chat, since I figured it would be a useful guide for them. This seemingly led to the spreadsheet spreading heavily through word of mouth, and this morning I woke up to find over 90 active users and people discussing it in multiple class discords.

    While I think it should be obvious, and I mention it in the notes on the spreadsheet, I want to establish that all of the rankings presented here are SUBJECT TO CHANGE! It's still beta, and depending on tuning, a covenant that is now labeled as bad could be your best one.

    With that being said, we're 2 months away from Shadowlands, and countless people have expressed their concern with the state of covenants. I've consulted experienced players of most specializations at this point, and I believe that the spreadsheet is as accurate as it can possibly be. This is troubling, because a cursory glance at the spreadsheet makes it very clear that MANY specs are left with few options to choose from, and there are still a few covenant abilities that are flat out broken (such as the Hunter Night Fae ability). Additionally, many covenant abilities are exceptionally strong for a certain type of content, such as Prot/Ret Paladin's Divine Toll in Mythic+, but very weak in single target, which is what a majority of raid bosses will likely be.

    I was hesitant to share this on Reddit at first, largely because I figured that anyone who really wanted to find the spreadsheet would be able to do so by now. However, the overwhelming amount of feedback I received from people wasn't about the spreadsheet itself, but rather how bad the disparity between different covenant abilities was for numerous specs, and how surprised they were to see that. While there has been quite a lot of discussion on here and other forums about the problematic nature of the covenant system, it becomes much more real when you see the current power rankings firsthand. I now hope that this post can serve as a way to raise awareness about the current state of covenant abilities. With any luck, Blizzard will actually listen this time and make it easy to swap between covenants. Personally, I think it will make Shadowlands far more accessible to the average player, and therefore make it a much more successful expansion.

    My discord tag is Harldan#2316, if you have any feedback on the spreadsheet or the covenant system itself I would love to hear your opinion!

    Edit: Since it has been asked a few times, the spreadsheet is primarily oriented for Raiding and Mythic+, with only minor consideration for PvP. I have nothing against PvPers, but the spreadsheet was not created with that part of the game in mind. As for balancing between Raiding in Mythic+, I've tried to give higher ranks to abilities that are strong for both forms of content, while lowering the ranking for things that are extremely specialized for either AoE or ST. In most of these cases, I've included a note on the spreadsheet to explain the ranking.

    Edit 2: Well apparently I got banned from the Paladin discord. As I've said multiple times, the sheet isn't perfect. If you have suggestions on how to improve it, I would be happy to hear them. I don't really think flaming me is going to accomplish much.

    Edit 3: Unfortunately someone decided to leave numerous racist comments on the spreadsheet, so I had to disable commenting. If you have any feedback feel free to message it to me directly.

    Edit 4: A common thing I've heard multiple times is that I shouldn't make a post like this because it's too early and will be made inaccurate before long. I want to stress again that I understand that everything is subject to change, but that doesn't mean we shouldn't be discussing the situation. The point of this post is not to provide a "clickbaity tierlist", it's to draw attention to the fact that balancing is really bad with less than two months to go until release. If within that time Blizzard manages to balance all covenants to be so close to one another that our choices don't matter, I would be beyond happy. Unfortunately, history has shown that it is unlikely; but that's ok, because if they make covenants swappable it won't be a problem. This solution would benefit both hardcore and casual players, and I really hope they decide to pull the ripcord.

    Edit 5: As per popular demand, I have transposed the spreadsheet. The link is the same. Also, keep in mind that only the spreadsheet posted here is going to be regularly updated.

    Edit 6: I've mentioned this a few times, and discussed it on the sheet, but SOULBINDS ARE TAKEN INTO ACCOUNT WHEN THEY GIVE RELEVANT CHANGES TO THE POWER. There are numerous examples on the spreadsheet where I discuss how a conduit/soulbind significantly changes the viability of an ability, such as in the case of Venthyr for Mage. Also, just to reiterate since people seem to have missed it, but this information is largely sourced from the class discords or feedback posts on the forums. After posting this many people have also reached out to me personally to provide me with updated information.

    submitted by /u/Harldan
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    Guess who's in the Shadowlands?

    Posted: 07 Sep 2020 02:41 PM PDT

    Lady Liadrin, me, 2020

    Posted: 07 Sep 2020 10:43 AM PDT

    Swamp of Sorrows Fanart (By MirruTatep)

    Posted: 08 Sep 2020 01:48 AM PDT

    Worgen Bust (Fan Art) by Eren Ozel

    Posted: 08 Sep 2020 12:29 AM PDT

    Isn't it time the elves united and formed Voltron?

    Posted: 08 Sep 2020 02:59 AM PDT

    LOVE the new plate pvp tier set for shadow lands! I love the theme to it what do y’all think?

    Posted: 07 Sep 2020 02:53 PM PDT

    Although my brother and I live quite far apart, we represent our faction with pride in-game together, for almost 12 years now. If you see this post on your homescreen I’m glad I have a brother like you! :))

    Posted: 07 Sep 2020 04:58 AM PDT

    Hey! I also decided to participate in the concept art :D My choice is a caterpillar! Yes, I know it will surely be a recolor MoP caterpillar, but still I love them. Art by me.

    Posted: 07 Sep 2020 06:54 AM PDT

    DK (Unholy): Allow us to "tame" our own Minion (for use with Raise Dead).

    Posted: 08 Sep 2020 04:38 AM PDT

    Hey,

    I love playing Unholy but there's one thing I disliked ever since. Our bad Minion, no matter if it's the Ghoul or the glyphed Geist. I'm not talking about its stats or damage, I'm talking about its looks. I hate how it looks. I hate how it waddles next to you. I hate how it runs when you are mounted.

    Why can't we tame our own undead minion? Don't hate, I'm NOT asking for a full Hunter-like tame. Don't even call it "tame". Call it "serve" or whatever you like. All I dream about is one choosable replancement model (skin) for our Minion. Not game breaking, not giving any special advantage.

    Instead I just had to read that Hunters will be able to tame undead beasts. This makes me a sad DK.

    submitted by /u/EXB2019
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    POV: Hurry Up And Wait Simulator

    Posted: 07 Sep 2020 05:23 PM PDT

    Covenants are totaly balanced and there will be no problem in pvp at all

    Posted: 07 Sep 2020 08:58 PM PDT

    One of the best guild invites that I ever received

    Posted: 08 Sep 2020 04:54 AM PDT

    why.

    Posted: 07 Sep 2020 11:39 PM PDT

    Demon Hunters by Mihail Dava

    Posted: 07 Sep 2020 08:10 AM PDT

    Fanart Concept Project | Barrens Warfront | by handclaw

    Posted: 07 Sep 2020 03:55 PM PDT

    The Family Reunion that wasn't.

    Posted: 07 Sep 2020 03:03 PM PDT

    Lightforged Draenei vs. Nightborne by Kirill Stepanov

    Posted: 07 Sep 2020 05:15 AM PDT

    Forget about the broken state of PvP in shadowlands. This is the stuff that really matters.

    Posted: 07 Sep 2020 01:56 PM PDT

    Crimson Tidestallion Available Now!

    Posted: 07 Sep 2020 02:27 PM PDT

    Today (09/07/2020) on U.S. realms, the Crimson Tidestallion is available for purchase from Mllr. Remember you need the Taco from the event Murloc to get it!~

    You need to purchase the following items from the 4 Murloc vendors to buy the mount. REMEMBER TO HAVE YOUR AZSH'ARI STORMSURGER CLOAK EQUIPPED! It must have the enchant to enable special stocks from the Murlocs:

    • Purchase 1x Hungry Herald's Tentacle Taco from Murloco @ 46.22 32.57 (Event NPC)

    • Purchase 714x Slimy Naga Eyeball from Mrrglrlr

    • Trade 714x Slimy Naga Eyeball for 238x Curious Murloc Horn with Grrmrlg

    • Trade 168x Curious Murloc Horn for 28x Ghost Food with Flrgrrl

    • Purchase 288x Unidentified Mass from Flrgrrl

    • Trade 288x Unidentified Mass for 48x Dirty Murloc Sock with Hurlgrl and washes into 48x Clean Murloc Sock

    • Trade 70x Curious Murloc Horn for 14x Healthy Murloc Lunch with Hurlgrl

    • Purchase 128x Sweet Sea Vegetable from Hurlgrl

    • Trade 48x Clean Murloc Sock for 16x Sea Giant Foot Dust with Grrmrlg

    • Trade 128x Sweet Sea Vegetable for 32x Just Regular Butter with Flrgrrl

    • Trade 32x Just Regular Butter for 16x Smelly Pile of Gloop with Mrrglrlr

    • Trade 16x Sea Giant Foot Dust and 14x Healthy Murloc Lunch for 2x Pulsating Blood Stone with Mrrglrlr

    • Trade 16x Smelly Pile of Gloop and 28x Ghost Food for 4x Cultist Pinky Finger with Hurlgrl

    • Trade 4x Cultist Pinky Finger, 2x Pulsating Blood Stone and 1x Hungry Herald's Tentacle Taco for 1x Crimson Tidestallion with Mrrl.

    Enjoy your free mount!

    submitted by /u/Healsforhire_
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