World of Warcraft Official Guild Recruitment Thread |
- Official Guild Recruitment Thread
- Someone left during a M+, we stayed and after a gruelling 90 minutes we finished. THE LEAVER GOT THE LOOT. Merry Christmas.
- Keeping Frostmourne busy
- *Soul Platter Intensifies*
- Two real Dwarves wish you a Happy Winter Veil!
- Overwhelming Demonic Force
- MDT just went pay2use. Is this even legal with wow's addon policy?
- Late (mid)night christmas present
- The Kyrian mount is a hip destroyer. My poor toon...
- Merry Christmas Byron
- The Ret Pally Experience
- Game textures glitched out and sent me to the matrix
- Happy Winter Veil! (art by me)
- Rip MDT
- Maldraxxian Death Knight Made by LynaZF
- The wife made this for me for Christmas and she doesn't even play but know I love the night fae aesthetic. I'm definitely not sharing the ugly cry video she took of me.
- While the new player experience in exile's reach is pretty good, dungeons still remain a massive complexity and difficulty spike.
- Screw the Necrolord cosmetic Axes... I want the RUNEBLADE!!
- MDT dungeon data location
- Kyrian soul ash missions can really be a struggle
- Got the gf a wow christmas card
- Super cool gift my wife made for me! Thought you all would enjoy. Merry Christmas!
- So this is 90% of group finder right now, it's getting beyond silly. Blizzard can you do something about this?
- I love Theotar so much!
- When viewed from above this pool in Ardenweald is a happy frog face :)
- SUGGESTION: Add Darkshore Warfront Sets to the PvP Vendor in Zandalar.
Official Guild Recruitment Thread Posted: 25 Dec 2020 11:00 PM PST Are you looking for more people for your guild? Are you looking for a guild? Put your recruitment posts here! Don't forget about /r/wowguilds in the meanwhile; sometimes you can't wait a couple of weeks to find a guild. Please respond to the top level comment that matches the Region and Faction of your guild. If you're neither NA, Oceanic or EU then post under Other. Other Guild Recruitment Resources: Here [link] [comments] | ||
Posted: 25 Dec 2020 05:45 PM PST
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Posted: 25 Dec 2020 08:31 PM PST
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Posted: 25 Dec 2020 11:41 AM PST
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Two real Dwarves wish you a Happy Winter Veil! Posted: 25 Dec 2020 07:48 AM PST
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Posted: 25 Dec 2020 08:03 PM PST | ||
MDT just went pay2use. Is this even legal with wow's addon policy? Posted: 25 Dec 2020 09:23 PM PST Nnoggie just pushed a new version, requiring a 5$ patreon or twitch sub to him to get mob data. Opening the new version just opens empty dungeon maps with configured pulls wiped out. Is this even legal with wow's addon policy? He also updated previous versions. There is no previous version that still has mob data for shadowlands. Update: Comments are gone from his curseforge ... lol [link] [comments] | ||
Late (mid)night christmas present Posted: 26 Dec 2020 12:59 AM PST
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The Kyrian mount is a hip destroyer. My poor toon... Posted: 25 Dec 2020 10:33 PM PST
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Posted: 25 Dec 2020 11:30 AM PST
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Posted: 25 Dec 2020 04:52 PM PST
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Game textures glitched out and sent me to the matrix Posted: 25 Dec 2020 07:07 PM PST
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Happy Winter Veil! (art by me) Posted: 25 Dec 2020 03:43 AM PST
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Posted: 25 Dec 2020 07:21 PM PST You canno longer create routes on mdt, for more info check out nnoggies twitch, the boy is tilted af and making mdt available for only those who pay. Cringe. Guess the guy cant lose properly. [link] [comments] | ||
Maldraxxian Death Knight Made by LynaZF Posted: 25 Dec 2020 12:38 PM PST
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Posted: 25 Dec 2020 01:30 PM PST
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Posted: 26 Dec 2020 01:05 AM PST I'm a recently ex-new player (basically I've recently gotten somewhat comfortable with the game and how it works, hitting lv 50+). I wanted to share my perspective and offer some feedback, as well as check others' opinions. I've experimented both with the exile's reach start and the racial starting areas, and the new exile's reach start is definitely an improvement. It explains things a bit better, especially the combat training part that, for priests as an example, teaches you that you can use smite while sw:pain ticks away. It also has you run through a dungeon at the end, but here's where the issue lies: It's not a real dungeon. First issue is, everyone is queued as damage. There's no dedicated healers, tanks, etc, it just shoves everyone in as damage. However, these aren't necessary because of the second issue: It doesn't play like a regular dungeon. No tanks means enemies aren't dangerous by design, so even healing classes can pretty much just damage and don't have to heal. Imagine my surprise as a new player when I queued for Freehold in kul'tiras, the first "real" dungeon the game introduces to you. Some immediate differences I noticed:
Interrupts. Your class's/spec's interrupt should be given to you on exile's reach, and the game should teach you how and when to use it. Many dungeon bosses become dramatically harder if nothing is interrupted. CC (the game never CCs you until this point, so it's a sudden shock of not being able to do anything for a bit, especially getting barrelled by the second boss of freehold and nobody knowing how to free you). Boss mechanics. Gotta step out of this area! Attack the people with barrels on their heads to free them! Better dispel this debuff before it CCs everyone! The map is way larger, and you don't kill everything (again, unlike the ER dungeon, which is fully cleared and linear). I watched a fellow new player accidentally go the wrong way, get caught by enemies, and dazed to death.
So for some suggestions to make the dungeon introduction smoother, by fixing the end of ER's dungeon:
I'm doing fine now because I took the time to do heavy research on all this stuff after having a... unpleasant and confusing first experience in freehold (thankfully my teammates were very understanding and didn't roast me) and installing addons like GTFO and deadly boss mods that help greatly with not getting destroyed. Hell, I'm still learning stuff with each new shadowlands dungeon I do. Did you know that it's really important to dispel the final boss of necrotic wake's ice root thingy? Like really important, because if you don't he'll pelt everyone with comets while they're chain-rooted and basically auto-wipe your squad. I'm the inquisitive type and enjoy researching the games I play, but not everyone can be expected to do all that research out-of-game before they queue for their first real dungeon, especially when the game gives no indication that freehold will be significantly harder than the ER dungeon. TLDR: The Exile's reach final dungeon and the island itself doesn't teach all (it does get most of them, but not everything) of the core tenets of WOW which are needed to be a good teammate in BFA/Shadowlands dungeons. There's a noticeable difficulty spike that can make new players struggle in their first real dungeon. The final ER dungeon can be improved to cover this and make the transition smoother. [link] [comments] | ||
Screw the Necrolord cosmetic Axes... I want the RUNEBLADE!! Posted: 25 Dec 2020 08:04 PM PST
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Posted: 25 Dec 2020 07:48 PM PST Hey all. For those not in the loop, MDT doesn't include "dungeon data" anymore if you update the addon. In short, this means mobs are no longer included on the map. You can get this mob data back by subbing to the creator on twitch or donating on patreon. I'm not here to talk about if this is or is not a good thing, feel free to flamewar with others. I am here, however, to tell you how this works. Previously, all dungeon data was stored in lua files in the addon, to be superimposed on top of the map. The addon still works the same way, except now the lua files are empty. If one were to take the old LUA files and replace the new, empty files, it would be like nothing ever changed. MDT is open source, and you can see old versions of files there. This diff specificially is where the change is made: https://github.com/Nnoggie/MythicDungeonTools/commit/8e0164b0594e84cf8fe333a3f805d044ec8bca66 I don't want to get in trouble with the mods, so that's all I'm going to say. It should be pretty easy to figure out how you could use these old files. Alternatively, just don't update MDT. [link] [comments] | ||
Kyrian soul ash missions can really be a struggle Posted: 25 Dec 2020 09:53 AM PST
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Got the gf a wow christmas card Posted: 25 Dec 2020 06:54 AM PST
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Super cool gift my wife made for me! Thought you all would enjoy. Merry Christmas! Posted: 25 Dec 2020 01:09 PM PST
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Posted: 26 Dec 2020 02:41 AM PST
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Posted: 25 Dec 2020 06:22 AM PST
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When viewed from above this pool in Ardenweald is a happy frog face :) Posted: 25 Dec 2020 11:15 AM PST
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SUGGESTION: Add Darkshore Warfront Sets to the PvP Vendor in Zandalar. Posted: 25 Dec 2020 09:46 PM PST So I think I have a good idea here. I spent the better part of an hour trying to get 10 people to do the Heroic Darkshore Warfront today. 1 hour for 10 people. No one is really doing it. I spent the ENTIRE expansion, trying to get my Plaguebringers set from the Warfront and got everything BUT the Head Piece. The entire expansion folks. I cant tell you how disheartening that is. Today, at Item level 197, I managed to get a motley crew together of 10 folks, it took an hour to get just 10. We did the heroic easily and I turned in the quests, both of them....still no head piece. At this point, would it be such a bad idea to just allow us to buy the set pieces with Marks of Honor? Just add the sets to the PvP vendor there in Zandalar and let us buy it now, just like the PvP gear since it is considered PvP content. Please. I just want my head piece and after an entire expansion, this is just too much. [link] [comments] |
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