• Breaking News

    Thursday, January 7, 2021

    World of Warcraft Thursday Loot Thread

    World of Warcraft Thursday Loot Thread


    Thursday Loot Thread

    Posted: 06 Jan 2021 11:00 PM PST

    Let us know what you got this week! Achievements, meta-achievements, mounts, pets, actual loot drops, gold thresholds, or other things that you can say, "Oooh, I got this" and be excited about. Post them here! Screenshots are encouraged but not necessary.

    submitted by /u/AutoModerator
    [link] [comments]

    My wife doesn't care about optimization. And that's fine.

    Posted: 06 Jan 2021 11:50 AM PST

    Grand Ma'da Ateena I drew

    Posted: 06 Jan 2021 08:38 PM PST

    In LFR today a group had a tank switch specs so they could learn a fight instead of just kicking them from a group so they could learn.

    Posted: 07 Jan 2021 01:58 AM PST

    The good old days when Taurens were more ferocious and intimidating

    Posted: 06 Jan 2021 03:17 PM PST

    ret pally flow chart

    Posted: 06 Jan 2021 07:35 PM PST

    How it feels to play Rogue in Shadowlands

    Posted: 06 Jan 2021 12:32 PM PST

    When Flayedwing Toxin gives you a third weapon poison

    Posted: 06 Jan 2021 06:57 PM PST

    A bit late to the trend but I've been "brewing" this one for a while :^)

    Posted: 06 Jan 2021 06:47 AM PST

    Necrolord Plate Trolls rejoice!

    Posted: 06 Jan 2021 10:55 AM PST

    I'm Enjoying Twisting Corridors

    Posted: 06 Jan 2021 11:20 PM PST

    My WoW friend got covid and I haven't heard from him in months, please help me if you know anything

    Posted: 06 Jan 2021 08:47 AM PST

    I know this is a long shot but I have a friend who I played with, we only ever talked on wow and discord, I don't know his number or anything. He told me he had covid and was in the hospital back at the end of November and I haven't heard from him since. His discord is always offline, and battle.net says inactive for a month. He was always on his computer so this worries me.

    Toons name was Eviver, he played on so many servers, he had 50+ characters. Lots of paladins named Eviver. Horde and Alliance. He also had had a heart transplant which is kind of unique and might ring a bell to someone. Thanks for any info.

    submitted by /u/Antichrist_Attitude_
    [link] [comments]

    In-depth guide for DPSing Mythic+ as Unholy DK

    Posted: 06 Jan 2021 12:53 PM PST

    "How's Shadowlands going so far?"

    Posted: 06 Jan 2021 09:13 PM PST

    Highest ilvl in the raid, middle of the pack damage.

    Posted: 06 Jan 2021 08:56 AM PST

    I found my raid leader on my mission table

    Posted: 06 Jan 2021 10:29 PM PST

    Blizzard should add a random spirit chicken that wanders around in De Other Side dungeon.

    Posted: 06 Jan 2021 06:40 AM PST

    Because why did the chicken cross the road?

    submitted by /u/AcherusArchmage
    [link] [comments]

    Torghast is simultaneously underbaked/underwhelming, and the best thing Blizzard has brought to WoW since Vanilla

    Posted: 06 Jan 2021 02:15 PM PST

    I have a complicated relationship with Torghast. I play a lot of Roguelites and Roguelikes, and there is no question about it...Torghast is a really soggy, undercooked, unexciting Rougelike experience.

    • Far, FAR too samey. Same levels with same layouts, same bosses, same mobs. Every time. 6 "different" themes (all of which are different flavors of "Oops all Mawsworn") isn't nearly enough variety for the amount of time you can spend in there. For a game with such a vast swath of previous content and art assets at their disposal, that this is the best they could come up with is disappointing.
    • Too few powers, and too few of those powers meaningfully change gameplay. This hits some classes particularly hard, whereas others (Druids, as usual) bask in the limitless love of developer attention.
    • Too many level specific maluses put a timer on the content. We already have Mythic + for this nonsense. Find a different way to cultivate challenge other than "Go fast!".
    • Too unrewarding. Soul Ash is nice and all, but should be drip fed per floor instead of stacked on the end boss. Why are cosmetic rewards restricted to Twisting Corridors? And why ON EARTH are there only FOUR OF THEM for 144 potential Torghast floors? What kind of sad drip feed is that? We've got anima vendors all over the game practically vomiting mounts, pets and weapon skins at us. Why is farming anima off world quests so much more rewarding than this? How does that make sense?

    So why do I like it, and think it's the most important/fun thing Blizzard has done since this game was shiny and new? It's meaningfully challenging solo content. Yes, I'm aware you can absolutely break the challenge by lucking into a broken combo, but that's half the joy of Roguelikes, and why they're such a persistent and widely loved genre. Mage Tower was great, but Mage Tower wasn't sticky content...it was one and done. MMO players expect their play modes to be evergreen, but Raiding, Dungeons and Battlegrounds are all mandatory group activities, and the only thing solo players have received is World Quests (Dailies with a false nose and sunglasses on) and...drumroll...the widely neglected Pet Battles.

    Now, I don't want to get into it with the whole "SHOW ME WHERE IT SAYS MASSIVELY SINGLE PLAYER GAME" portion of the audience, I like group content sometimes. Sometimes. Part of what made WoW such a frustration post early Vanilla and eventually drives a large portion of the audience away until the next expansion pack launches is that solo content and solo avenues for advancement evaporate and the game becomes a tier march of raids which a smaller and smaller portion of the audience experienced. LFR helped, but LFR is also God's Punishment for an Evil World and cannot find a happy medium between "Hilariously trivial" and "Somehow more difficult than Mythic, why will no one even attempt the mechanics". And it's still a group activity. Sometimes, maybe often times, people want to go at their own pace.

    I really hope they put some development muscle into Torghast. A procedurally generated 1-5 player bottomless rogue-like dungeon crawl with meaningful rewards would really help revitalize the stale old 2000's MMO formula, and probably help keep a large swath of the player base engaged and subscribing long past their usual departure date.

    submitted by /u/SackofLlamas
    [link] [comments]

    My good friend (Attha-Ragnaros DK) made this wonderful fan-art based on this lovely pair. Give some love to the cutest encounter in Torghast!

    Posted: 07 Jan 2021 02:41 AM PST

    Sick of people behaving like brats in groups so this is how I list in groupfinder, doubt it will help, but it's something.

    Posted: 06 Jan 2021 07:17 AM PST

    I don't pug, but I feel for all of my M+ cats out there

    Posted: 06 Jan 2021 07:31 AM PST

    Twisting Corridors

    Posted: 06 Jan 2021 02:40 AM PST

    Stop complaining already.

    This was never meant to be feeding you big rewards, or a mandatory grind. This was always meant to be for the people who love Torghast, and want longer runs to experiment with builds.

    Don't like it? Don't do it.

    "But that Maw mount" If you really want the Maw mount then be my guest and grind it out but don't complain every step of the way about being "forced" to do it or how "unrewarding" it is.

    It's been 2 days and it's already getting old. Stop spreading so much negativity just because there is a piece of content in the game you don't particularly enjoy

    /rant

    submitted by /u/diksi101
    [link] [comments]

    Is this a new dungeon? Never heard of it

    Posted: 06 Jan 2021 09:38 AM PST

    So you wanna play Frost Mage?

    Posted: 06 Jan 2021 10:41 AM PST

    Now I know how being in the Maw feels

    Posted: 06 Jan 2021 11:02 PM PST

    I made Marasmius #mushroomnetwork

    Posted: 06 Jan 2021 02:12 PM PST

    No comments:

    Post a Comment